Instinct Litepaper
  • About Instinct
    • An Introduction to Instinct
    • Solutions with Instinct
    • What is a TCG
  • On The Blockchain
    • Governance (DAO)
  • Instinct
    • Instinct TCG
      • Cards
        • Battle Cards
          • Battle Card Breakdown
        • Utility Cards
          • Utility Card Breakdown
        • Tiers & Rarities
        • Factions of Instinct
          • Attika
          • Cloud Armada
          • Dead Sands
          • Druvindor
          • Genji-Tsun
          • Kurayami
          • Vadana
          • Vesperium
        • Deck Building
      • Gameplay
        • Main Menu
        • The Battlefield
        • Phases
        • Summoning & Sacrificing
        • Combat
          • Skills
          • Effects
        • Energy
        • Coin Flip
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Skills

Breakdown of Skills

PreviousCombatNextEffects

Last updated 2 years ago

Skills are active effects of the Card that can be used multiple times (one time per round), but they consume energy. Mostly only Tier A and Tier S will have skills. While Tier C and Tier B can have skills, it will be alot less common.

The effect of the skill can range from damage, to buff, to debuffs.

For example; Captain Flint - Target an opponent's card, dealing 1500 damage to the target and 700 to its neighbouring cards Opathu - Heal all allied face-up battle cards with 1500 HP